Quote:
Originally Posted by wireties
Time-slicing in the same priority level is supported but disabled by default. To turn it on, use the kernelTimeSlice function. It takes one parameter, an integer number of ticks which is the quantum. Passing a zero turns time slicing off.
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Does the FRC C++ framework leave it in the default (disabled) mode?
If so, how do most C++ teams deal with this? Turn the time-slicing on, or assign different priorities to their threads, or some combination, or not use threads?