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Unread 07-12-2011, 09:05
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Re: Tips on Improving Robot Design

Quote:
Originally Posted by SuperNerd256 View Post
EDIT: Also, it looks a little back heavy. How's the weight balance working out for you?
Our robot has done a lot of sitting and slow driving around. So we haven't encountered any problems as of yet-- thanks for pointing that out! Also, thank you for pointing out other mecanum flaws. This will serve as sufficient motivation to work on CADing other drive trains!


Quote:
Originally Posted by Andrew Schreiber View Post
what did you learn?
-I have learned that rivets are amazing and often better than bolts. (saves: weight, time re-tightening loosened bolts, and awkwardness of trying to hold wrenches at funny angles)
-That the robot manipulator should always have full control over the game piece// and be able to protect it when driving around. (did learn this from 148!)
-To look work on efficiency and look at the big picture. Our actual design from the Logomotion game could not pick tubes up off the ground.
-And of course, that planning a design in Solidworks avoids countless hours of frustration and re-fabrication.


All of your posts have been very helpful! I never thought of adding a y-bracket to protect the arm.
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