View Single Post
  #6   Spotlight this post!  
Unread 13-12-2011, 11:27
Joe Ross's Avatar Unsung FIRST Hero
Joe Ross Joe Ross is offline
Registered User
FRC #0330 (Beachbots)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 1997
Location: Los Angeles, CA
Posts: 8,566
Joe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond repute
Re: Driven Station options?

Quote:
Originally Posted by apalrd View Post
-With the new Kinect beta, there is a separate KinectServer (written in C#) which talks over UDP to the Driver Station (Which bundles it with the driver data packet). While I can't say a ton, you can modify this as much as you want, and could use some of the extra data fields for your own purposes (it has a few extra fields which are fairly easy to use). Assuming you still want to use Kinect, unfortunately you are stuck with C#.
It's not true that to use the Kinect you need to use C#. You can use the built-in gestures without anything special (it looks like a normal joystick). You can also process the kinect skeleton on the robot. I suspect more teams will do this then modify the kinect server, since they can do the processing in a language they're more familar with (LabVIEW, C++, Java, etc).
Reply With Quote