I like the game quite a bit. However I do find the Hoop setup rather silly looking.
And I'll echo everyone's comments on how AWESOME the game manual looks and breathes. Very very very well done by the GDC, and probably the best thing about this year so far.
At our mentor meeting, 174 thought about challenging Syracuse to a little 1 on 1. haha.
Quote:
Originally Posted by Koko Ed
The Key has that 2005 Danger Zone element to it. No matter who initiates the contact the defensive bot get the foul. Teams need to think carefully about defending that area, if at all.
|
In the same way, I expect to see the return of Zip-Tie Skirts on every robot chassis. Because even if your robot is OVER your Key, per [G28] only if a robot is IN CONTACT with the Key will it be a foul. Having those Zip-Tie Skirts will ensure that refs can accurately foul and give you those 3 points.