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I also agree with Andy B that allowing anything to be purchased will level the playing field. But I also think that limiting the budget that teams can spend in the catalog will offset that leveling effect.
Please don't take this as bragging - it is just a fact that my team (111) can make quite a few things out of raw materials. We have all the equipment and plenty of expertise to design many things very quickly. Trust me, the only thing that limits WildStang is the weight restriction. We can design around any cost restriction and get a huge advantage over inexperienced teams.
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Warning: this reply is just an approximation of what I meant to convey - engineers cannot possibly use just written words to express what they are thinking.
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