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Re: How long for planning??
We usually take about a week. All day Saturday, plus a 'think-at-home' day Sunday, to figure out what specific ways the game will be played and won. We compare notes on Monday.
Then 2-3 days to list the specific CAPABILITIES the robot must have. (If you can't start the sentence with "The robot should have the ability to..." then it's probably not a capability). Those we pick are then sorted in order of absolute importance.
Then for a day or 2 we brainstorm MECHANISMS to accomplish the CAPABILITIES we need. Here, we focus on what we are reasonably able to get done - no dreaming here! Folks go off to make sketches and prototypes (wood, pink foam, cardboard & tape, whatever will show the idea).
We do a formal design review on Saturday. Monday starts building the first robot mechanisms in metal, with some teams not starting that until maybe Wednesday - parts take time to arrive.
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