Quote:
Originally Posted by Chris is me
I like this kind of optimization approach to thinking in FRC. With any game with a small count, recycling game piece, the goal ultimately will become at the very top level an efficiency challenge.
Remember 469? Try your hardest. It's still week 1, anything is possible.
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True. But F.I.R.S.T. stands for something. So it just shows that efficiency is becoming an important concept in modern technology, increasingly so.