|
Re: Drag coefficient of 2012 Game Piece
Absolutely. I try to make it clear each time I leave a post on this topic...
No matter how much you apply aerodynamics and physics to this problem... you will NOT come up with a solution that is significantly more accurate than using a basic projectile motion (assuming no drag or lift) path.
Even if the balls WERE to remain perfectly constant... Aerodynamics is more of an art than a science when you get to the point of trying to have a computer predict how it's going to work out.
|