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Re: Kinect measuring units
The default "joystick" values for the Kinect I believe only change in the Y-axis. You can determine the angles through the 3-dimensional distance formula, then using the law of cosines.
KING TeC has a built library function that does this - I will see that it gets put up on the internet today.
Last edited by rzoeller : 13-01-2012 at 08:01.
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