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Re: Finding where you are in the field
Quote:
Originally Posted by shuhao
Have anyone thought about doing robot localization this year to help shooting?
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Ive been thinking about setting up localization/field coordinate system for this game. The only problem I can see is the bump causing some of the wheels to be off the ground and the encoders giving inaccurate measurements.
I'm trying very hard to figure a way around this issue because I have absolutely no idea how to do vision tracking in C++ this year.
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