Quote:
Originally Posted by JellyMan
We would like to build a turret for ease of aiming.
Is this a correct assumption? Thanks!
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I can address the turret part based on 2006 experience... we built a full pan/tilt turrent... it is awesome to have a turrent... it makes the robot look great, and is fabulous for showing off.
But it is exceptionally difficult for humans to aim. The driver would be turning one way and the "gunner" would have to compensate. We didn't get our auto-aim working quickly enough or reliably enough... if we had, it would have made a huge difference. Although we occasionally made a beautiful long-distance, over the back shot, we were thumped by machines that could get close and score fast.
This year the hardware is faster and the software better developed... a turret might be a good idea, but don't count on humans to be fast enough or reliable enough to aim from any kind of distance.
And certainly don't count on your opponents letting you have time to line up a nice clear outside shot without a well-timed bumper-based greeting.
If you go with a turret, and plan to shoot from outside, computer-based aiming will be critical...
Jason