Quote:
Originally Posted by NeatTeam
We tried to use the kinect on other computer and it didn't work.
After enabling the robot we moved our hands and the values in the labview code just stayed the same, at Zero.
we will appreciate other ideas, thank you very much for trying to help us.
|
Our team is having the same problem. What you should try is to get the information from the Kinect Header vi, and see if you get valid values. We're getting 0 for numPlayers, false for success, and a blank version string, so for some reason the code is unable to communicate with the Kinect. However, we can see the skeleton updating fine in the DS.