Quote:
Originally Posted by onecoolc
I like this game, but not as much as I liked Lunacy!
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The words "2009" and "Lunacy" are not words in 1058's dictionary... It never happened.
Anyway, I like the game for the balancing and scoring aspect, and I love that they ditched the minibots. However, I don't like how the balls are different densities, adding just another layer of complexity to an already complex game.
8.5/10.
P.S. Yo GDC I'm happy for you and I'm gonna let you finish, but Aim High was the best FRC game of all time!
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2014- Excellence in Engineering (UNH), District Chairman's Award (NU), #8 Quarterfinalist (NECMP), Winner (Mainely Spirit)
2013- Semifinalists (Battlecry@WPI) Winner (Mainely Spirit)
2012- Regional Chairman's (GSR), Finalists as the #11 Alliance Captain (Battlecry@WPI)
2011-Xerox Creativity Award (GSR), Semifinalists (GSR) Innovation in Control (Virginia)
2010-Champion (GSR), Undefeated (Chesapeake), Coopertition Award (Chesapeake), Quarterfinalists (Galileo) 8th AC (IRI)
2008-Undefeated (GSR), Xerox Creativity Award (GSR)