View Single Post
  #2   Spotlight this post!  
Unread 31-01-2012, 11:20
zaphodp.jensen zaphodp.jensen is offline
Alumni and Mentor of 3130
AKA: Pierce Jensen
FRC #3130 (East Ridge Robotics Ominous Raptors (E.R.R.O.R.'s))
Team Role: Mentor
 
Join Date: Oct 2009
Rookie Year: 2009
Location: Minnesota
Posts: 76
zaphodp.jensen is a jewel in the roughzaphodp.jensen is a jewel in the roughzaphodp.jensen is a jewel in the rough
Re: Reading XZ coordinates of joints with kinect?

Yes, what you are doing is just grabbing the parsed data from the kinect. What the Open Kinect actually initializes is the kinect joystick, which emulates a joystick.

I have compiled a VI that takes the array from the Kinect and converts it into a bundle. I have included some example code here. This breaks out all of the coordinates, allowing for more advanced gestures.

We are personally working on a mecanum kinect drive block, which allows you to drive mecanum robots with the kinect.

Since I have already uploaded the Kinect to Cluster vi, here is the link to the download:http://www.chiefdelphi.com/forums/at...7&d=1327516414
Attached Files
File Type: vi Example Kinect Code.vi (12.3 KB, 27 views)

Last edited by zaphodp.jensen : 31-01-2012 at 11:23.
Reply With Quote