Quote:
Originally Posted by Andrew Schreiber
Because there may be designs which allow you to be more effective at one task by forgoing another task. Take 469 in 2010 as an example, how many times did they cross the bumps OR travel through the tunnel? It netted them 4 blue banners and a CMP finalist medal.
Strategies can sometimes call for other systems to be sacrificed.
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It's all about strategy. If you have a killer strategy that prohibits crossing the barrier then great, otherwise I'd suggest a more flexible solution.
Truthfully, it's all about your startegy, and your capabilities as a team.