Quote:
Originally Posted by Lil' Lavery
But the 2001 game is entirely different from 2012. The game was played 4v0 with several very distinct "tasks" that took place in the game. That led to many teams "specializing" in one task or another (balancing the bridge, moving goals, capping goals, traversing under the bar, etc). Wildstang was a bridge specialist, but that game called for bridge specialists.
And for what it's worth, Wildstang could also cross the bridge quickly and efficiently and could "tip" the bridge back and forth from the ground without deploying their ramp. They were useful for more than just their ramp.
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To tag along on this, I believe this was the era before the rules stated that ALL attachments had to cumulatively be under the weight limit. The rules back then stated that any given starting configuration had to be under the weight limit, but the sum total of all the different attachments could be greater than the weight limit. Wildstang often removed their ramp ability to use an attachment which allowed them to control the mobile goals well. You can see them do this in the 710 point match at Midwest (video is on their website).
That being said, the Swampthing robot is also much more than just a ramp. they've cleverly designed a system that can balance on the bridge while taking up almost no space, and significantly reduces the time their partners need to balance. I think it will be a very impressive robot to see in action. Not to mention they can score balls, and will have VERY good drivers by the time competitions roll around. Kudos to you guys for taking the path less traveled, I will be following this robot very closely!