While testing inputs from our controller (Afterglow Xbox 360), our team has run into a problem. We are currently seeing which axes are controlled by what, using
getRawAxis(int). Here is what we have so far:
Code:
AXIS 1: Left Stick X axis
AXIS 2: Left Stick Y axis
AXIS 3: Triggers
AXIS 4: Right Stick X axis
AXIS 5: Right Stick Y axis
AXIS 6: DPAD X axis
We have tested axes 0 through 10, and these are the only ones that are affected by the controller, and the Y axis for the DPAD is not detected. Our question is, is there a way to detect this missing axis?