View Single Post
  #18   Spotlight this post!  
Unread 03-02-2012, 03:36
Aren Siekmeier's Avatar
Aren Siekmeier Aren Siekmeier is offline
on walkabout
FRC #2175 (The Fighting Calculators)
Team Role: Mentor
 
Join Date: Apr 2008
Rookie Year: 2008
Location: 대한민국
Posts: 735
Aren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond reputeAren Siekmeier has a reputation beyond repute
Re: Turret/Tower Height

Quote:
Originally Posted by Grim Tuesday View Post
We put ours at 24" to make balancing and going over the barrier easier. If we go to the back of the key, we can't be blocked and we saw no reason to shoot from anywhere else.
Ditto for us (more like 26 probably). It works out for blocking because you want to shoot at something close to 60 degrees anyway, which puts the shot to 60 inches above the ground within 6 inches of your bumper, and we figured no one would want to get that close (if they do, we're in the key and have every right to touch them when wrestling for position). It keeps the CG low, ball storage smaller (exactly 3 balls), the robot lighter, and things a bit simpler.