Quote:
Originally Posted by Greg McKaskle
I'd recommend using UDP.
Greg Mckaskle
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...he says, as though this were the simplest thing :|
Another potential hiccup: whenever something obstructs the camera view, or even when the camera is simply stationary, the index of a particular target in the Target Info array changes. That could be a problem if we're trying to narrow on a particular target. My mentor says we should be able to make the code remember certain position coordinates, and assign them to a specific index, so that if a target is at index 1 and its postion is (-0.5, 0.5), for argument's sake, if we obstruct the camera view and then unobstruct it the target should still be reassigned to index 1. Any idea how to implement this?