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GameDev is alright, but they still need to update their articles more. But more topic, this actually might depend on your compiler. Because MSVC++ .NET is different than MSVC++ 6 (or below). I'm not exact on this statement, but I've seen it, and read reviews about how MSV* .NET is different than MSV* (where the stars stand for like 'B' for Visual Basic)...plus, MSVC++ .NET seems more like VB 6 for the fact that you have drag-and-drops (unless I was looking at a wrong box)
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"ai yoru ga" -- "Love the nights"
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