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* The 2012 version is ready for its first release! *
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It is essentially the same layout as the 2011 version. Now, though, Automode and Teleop recording is done in stages. Select the mode at the top of the match screen. This year there's an additional ability to record fouls and defense points. Defense recording is necessarily a little subjective though. You add a defense point whenever a team steals a ball or blocks a shot. (If you don't want to record something, you can of course just leave that part zero.)
I've also sped up the table display and sorting considerably. In a few days I hope to optimize the file I/O speed and add a better instructions screen.
Due to the nature of this year's game, I'm not sure how well this tallying method will work. It might be too difficult to track all the data accurately. (unless you have a large scouting team

)
Let me know what you all think!
http://www.bearealis.com/gamesconten...oundRumble.exe
(I would update the original post, but CD isn't letting me edit it.)
~Bryany