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Unread 21-02-2012, 15:51
rastermon rastermon is offline
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Join Date: Jan 2007
Location: Philomath, OR
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Re: Rendering Takes Too Long!

We were rendering in Mental ray with lights set with low res shadow maps (512) of course, they looked bad, so we switched to ray traced shadows. That took too long. But then we changed to advanced mentalray shadow maps at 2048 and it looked good AND rendered faster. I was surprised that in some cases, MR renders faster than scanline.