Quote:
Originally Posted by Joe Johnson
And for what? Not much in my humble opinion.
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Things I think a student can learn from this system as it is designed:
1. How to wire robotics systems.
2. How to deal with modular systems (like those often found in automobiles, HVAC, industrial application) and their complexities.
3. Electronics (and frankly given I was a vocational technical student for electronics in high school I know this is very good thing to learn at the relevant age bracket). (I feel that this is a challenge that is not being well served however...the pathway to provide electronics education from this is not well defined.)
I am concerned about the idea of reducing the entire project to the sort of thing we find in the other age brackets with Lego NXT and Vex controllers. Not that these aren't admirable for handing you a system (and the limits of that system) in a simple box but because teams actually do manage to make this work. What I feel we as a group need to do is stop 'bleeding' and start working smarter. We need a process to vet vendors and fill the holes where they exist.