Quote:
Originally Posted by JAZAD1
If a robot could be human loaded and the alley is a protected zone even if a team missed 1 of 4 shots (this could be beneficial if the other team makes anything lower than the top goal and the shooting team was aiming for the top otherwise it would just cancel out what the other team did) the other two robots could either work on scoring the missed shots or playing D on the other team. If nothing else and the team could get the robot accurate enough in theory they should be able to end in a tie minimum.
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True, however then the bot turns into a feeder bot, and I think as the game progresses, we'll find inbounders taking away the need for feeder bots by passing the ball through the slot, and making it bounce over to the other side. While it doesn't make a point, it's very unlikely a feeder bot would make the point from that distance and angle, and with the lack of a feeder bot, the third bot could easily be another offensive beast, making scoring persistent throughout the whole match. If you want something close to 469 in 2010, the closest you'll get is teams stealing balls from their opponent's alley next to them and scoring those, thereby restricting the flow of balls to that small area, until a robot of the opposing team comes into the alley and gives everyone penalties.
Yup, looks like the GDC thought long and hard on this game. I don't see a chokehold strategy that doesn't involve a large possibility of penalties occurring to those who try the strategy.