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Unread 29-02-2012, 12:21
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Re: The Game Breaker

Quote:
Originally Posted by Daniel_LaFleur View Post
It's not weather a feederbot can score, but whether a feederbot can score conisitantly. Condisering the accuracy needed, and inconsistancy of the balls ... my gut says not very consistant.
I don't expect high consistency either, but I would like to find out the accuracy of teams like 41. (I meant my comment literally: ask them whether shooting the for hoop is more or less effective than shooting for the KeyBot.)


Quote:
Originally Posted by Daniel_LaFleur View Post
Prediction: early on, games will be won in autonomous and by balancing. As the weeks go on, games will be determined by who rebounds the best (limiting additional shots by your opponent).
That seems to been true most years, except on occasions that the endgame points are of the same rough magnitude but relatively difficult (e.g. 2010 hanging).

Quote:
Originally Posted by Kevin Sevcik View Post
It's not a chokehold strategy because it doesn't absolutely guarantee you a win. It doesn't even guarantee you a tie unless you're working against a completely clueless opponent. Since your ball supply depends on your opponent's scoring, they can easily disrupt this strategy. All they have to do is start hoarding balls towards the end of the match. If they arrange things so they have 9 balls in robots and 6 balls behind the wall with 20 seconds to go, then you're in serious trouble. They score 9 balls in rapid succession and then head to the bridge to balance. You somehow have to score those 9 balls and go balance in the final 20 seconds to make up the deficit.
Thanks for the explanation. This would be a great showdown--sounds like an Einstein match-up. I have to say any alliance that could score 9 balls that fast would be pretty incredible itself.
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