Quote:
Originally Posted by SenorZ
I've learned (from watching streams) that there are a lot of teams that are struggling.
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Well, week 1 just ended for my team.
Struggling is the right word. Teams were able to line up their robots perfectly during the build and shoot three balls in, but they didn't realize that they can't do that during the matches.
I learned.
(1) Strategy is so big. It's so big it's not even funny.
(2) Scoring is...big. It's bigger than years before because in a lot of cases, the number of points doesn't seem to climb over 10-15. So if you can score in autonomous and teleop and set yourself up with 15-20 TP points, you're going to win a lot of matches.
(3) Bridge balancing. Obviously it's important but teams need to play around with this. There were so many tipped over robots simply because of the lack of communication. You can't simply do what works for your robot. You have to do what works for both robots.
(4) Scoring from the fender. I knew that scoring from the fender would be important, but the crew at Alamo proved just how valuable. Teams would just get comfy up against the fender and lay in 6-9 points easily. If your team that do that quickly, a match score of 40-50 isn't hard to achieve.
(5) Finally, three bots balancing is difficult but not impossible.
We managed it 2-3 times in practice, but couldn't pull it off in a match where it counted.
See everyone in Week3,
- Sunny G.