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awesome explosion all in one.
first create a particle array and explode that. then you must go to the g-buffer channel (right click the object and select properties) the default number is 0 ...you'll see it easyly. set that to any number but 0. let's say 4.
Also set some motion blur to it...I recommend an image motion blur set to 2.
then go and make a sphere gizmo and assign a rendering effect to that. Fire effect in the enviroment>render>main toolbar.
Make sure you sync the start and ending times to that of you particle array.
create a camera pointing at that explosion
now go to video post.
First step is to click on the teapot in video post and then click okay after you have selected you camera as the viewport. Then go to the add filter event. Click on video post glow. Click set up and then where it gives the opotions of what to filter by you'll see a 1 next to object (it has a check mark next it) or something like that. Change that one to a 4 and now you particles will glow.
if you click on the different tab menus you can modify your settings.
YOU MUST THEN CLICK OK or your setting won't save.
Final thing to add below the filter event is the output event. Select the file and the file location that you would like to save to and press execute.
You have now just created a sweet explosion.
any more questions or if I lost you somewheres let me know.
__________________
soukupd_gv@hotmail.com
Team 74 Alumni
2003 Great Lakes, Midwest, and West Michigan Regional Animation Award Winner
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