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Re: New Qualification and seed method.
We understood the importance of the Coopertition bridge ahead of time & were ready to deal with it. It obviously helped; we had 26 qualification points (with 1 loss) as compared to the undefeated #2 seed with 22 QPs.
I like having the 2-alliance interaction requirement; I think that adds significantly to the game. It's a huge factor, but I personally would like to have seen the importance be a bit lower than it is. Maybe have wins be 3 points (or even 4) and keep the coopertition points where they are at 2 for a balance and 1 for a fully-supported attempt.
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