Quote:
Originally Posted by SuperNerd256
Touché. From all I've seen, there hasn't been a 90 degree angled bump like the one now in FIRST except for 2004, but that was a platform you go onto, not a small bump you went over.
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History lesson--2001 had a bump. The trick there was you also had to go under a limbo bar to cross it--or use the tipping bridge (which wasn't self-leveling). 1999 also had a vertical bump, but it was mobile and more of a platform than a bump...
I think of this game as taking Aim High, using the Breakaway ball handling rules, reorienting and splitting the targets, and then adding the barrier and bridge from Diabolical Dynamics (2001) with a couple extra bridges.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk
