Quote:
Originally Posted by EricH
History lesson--2001 had a bump. The trick there was you also had to go under a limbo bar to cross it--or use the tipping bridge (which wasn't self-leveling). 1999 also had a vertical bump, but it was mobile and more of a platform than a bump...
I think of this game as taking Aim High, using the Breakaway ball handling rules, reorienting and splitting the targets, and then adding the barrier and bridge from Diabolical Dynamics (2001) with a couple extra bridges.
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This year's game couldn't have been explained better. I don't know too much about games prior to 2003, since our only alumni from 2001 time will only tell us it was the team's best robot ever (she designed it, of course

), and our team didn't compete in 2002.
Now I'm off to look at matches from 2001!
Quote:
Originally Posted by Madison
We completely destroyed several plaction wheels in 2010.
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How? I've had to use a hammer before in the past to do something like that!
