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Unread 12-03-2012, 13:37
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FRC #1197 (Torbots)
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Re: Week 2 Strategies

Quote:
Originally Posted by deshnik View Post
another thing that i herd teams were trying was to get teams to throw the matches or told them to not balence the co-op bridge with them when they were aganist the higher seeded teams.
which was not GP.
I wasn't going to comment on this... then I thought about it. I see a couple of problems with this statement, particularly the last line.

The first problem I have is that GP doesn't necessarily apply to strategy. Not balancing the coopertition bridge is a potentially viable strategy; throwing a match can be a viable strategy, in the right circumstances. Note that we're not talking match strategy here, but competition strategy.

However, trying to convince another team to do what is best for your team, especially if you're not in the same match, is one of those things that kind of makes you go, "What are they thinking?" If you're in the same match, on the same alliance, and agree on a strategy that benefits one of the teams at the expense of the others, that's one thing. In that case, the alliance agreed to do it in that match. But in any other match, that's another thing entirely. Note that I'm not going to say it isn't GP, especially because it can be context-dependent whether it's even a good strategy. What I am going to say is, sometimes you just need to play the game like it's supposed to be played and not try to game the rankings, and allow everyone else to do the same.

The other issue that I have with this part of the quoted post... well, it's kind of hard to determine what's not GP. There's some discussion of why that is in http://www.chiefdelphi.com/forums/sh....php?p=1133905
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