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Unread 06-01-2003, 18:39
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R
None #0691 (HartBurn)
Team Role: Programmer
 
Join Date: Jan 2003
Rookie Year: 2000
Location: http://www.hartrobot.com
Posts: 137
rwaliany will become famous soon enough
Line Follower

Dead Reckoning...faster...so unreliable. I hope the materials are the same on the field as the ones you practice on.

I don't know, our team is going to have 2 bit switches for 4 automaton programs. The best way is to test it out, seeing if accuracy is more important to your team than speed.

What if your alliance team member has a dead reckoning program too. Do you guys run into each other and slow each other down, while the other team comes over the bridge. Better yet, you hit, your now off target and going the wrong way.

I'd say using the light sensors for the TURNING, then once your on the top use a yaw rate sensor to detect going up the ramp, to stop the light sensor turning.

Right now based on our opponents/allies we're going to have
One line follower,
One dead reckoning,
One seek and destroy,
and One salvager or something
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