Quote:
Originally Posted by rsegrest
Inverted physically.
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I withdraw the 'and not inverted' part.
If Left are in front and Rights in the back (or vice versa):
stick forward all turn forward, ditto back
stick to the side and left and right counter rotate so you still strafe (if the front-rear of the two sides are also swapped relatively)
but if you try to turn in place fronts and backs go opposite
Sorry if that isn't terribly clear, but I would check the order your controllers are in the constructor really match physical L-R/F-R