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Originally Posted by Steve Warner
RufflesRidge that goes back to my original question. When GetImage is not being called, are those images that are constantly being acquired filling up memory or does each new one overwrite the previous one?
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They overwrite the previous ones. You can verify this by constructing an AxisCamera object by calling GetInstance(), but then never calling GetImage(). If the images were filling up, you would see the memory indicator on the DS Charts tab rapidly dwindle to 0 before your code crashed.