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Re: Real-time balancing strategy
If you've got a strong drive train and a good bit of traction on the bridge, the best way to balance is have only one team do the pushing. When we were doing our triple balance at FLR, we advised our alliance to drive against us, at a relatively fast rate, so we would all stay stable and no one would roll. It's almost as good as having a bridge appendage. However, that only works if you have really good traction on the bridge, and carpet, and have a strong drive train (we did--rubber treads and supershifters).
On the subject of in-match strategy, it's important to make it clear to your partners before the match that in a case that you will win with a single balance, which robot should be the one that stays on the bridge.
Every time I see someone fail a double when they would have won with a single, I cringe.
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