Quote:
Originally Posted by StevenB
This has been said before, but teams need to put more thought into their "real-time" balancing strategy with their teammates. Several times this week, I've seen alliances with large leads attempt to do a double balance and fail. This almost always results in at least one robot taking a hard crash on the floor. Many times, it results in neither robot balancing, either because both teams fell off or because a robot that fell off is still touching the bridge.
So teams, if you're winning the match by more than 10 points and expect it to stay that way, back off and let one robot balance. I know you planned to double balance at the beginning of the match, but if it won't help you win, why take the risk? I know you want to show off, but please don't, for the sake of strategy and your robot's health.
On the other hand, if you and your teammates not afraid to take a fall, maybe it's good practice for elims...
Finally, how do you actually coordinate this on an alliance? I'm curious to hear from some "people on the ground" about how they've handled this.
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To add to the fray, I actually saw this happen at the Oregon Regional. Team 2046 was in the process of balancing, and they were a few points ahead of the other alliance. The other team was attempting to balance one robot, and you could tell that the original intention of 2046's alliance was to double balance, but at the last minute, they let up and single balance. Some people were like "wait, what just happened?" but it actually was a very strategic move: They knew that if the other team balanced and they themselves didn't, they would lose the match, but if both single balanced, they would still win. They won.
I agree that it's important to try to stick with a plan, but if the opportunity presents itself, in RTB (Real Time Balancing), from what I saw, making quick decisions may win you the match. It was a REALLY exciting match.