Thread: The Tournament
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Unread 20-03-2012, 22:21
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Re: The Tournament

Another rule I hate is [T28]

Quote:
[T28]
In the Elimination Matches, each Alliance will be allotted one Timeout of up to 6 minutes. If an Alliance wishes to call for a Timeout, they must submit their Timeout coupon to the Head Referee within two minutes of the Head Referee issuing the arena reset signal preceding their Match. When this occurs, the Time-out Clock will count down the six minutes starting with the expiration of the Arena reset period. Both Alliances will enjoy the complete 6-minute window. In the interest of tournament schedule, if an Alliance completes their repairs before the Time-out Clock expires, the Alliance Captain is encouraged to inform the Head Referee that they are ready to play and remit any time remaining in the Timeout. If Alliances are ready before the 6-minute window, the next Match will start. There are no cascading Timeouts. An Alliance may not offer their unused Timeout to their opponent.
Emphasis mine.

If they want to offer their timeout, why shouldn't they? The greatest display of gracious professionalism in an FRC event was when the first seeded alliance (341 and 365, of course they were awesome) at Philly 2010 donated their timeout to us, because we were the 7th seeded alliance playing against them in the semifinals, and one of our teammates had a broken C-RIO. They didn't want to play an unfair match; we would lose certainly if we didn't have a third robot, and we didn't want to call for a replacement. For whatever reason, the refs allowed them to call it even though the rule was still in effect in 2010. We played, and it was one of my strongest FRC memories. We lost 7-8 due to a penalty of our side panel coming off, but I've been cheering for Miss Daisy and Moe ever since.