Thread: Bridge reset
View Single Post
  #4   Spotlight this post!  
Unread 29-03-2012, 20:41
Peck's Avatar
Peck Peck is offline
worse then failing: proving murphy
FRC #1619 (Up-A-Creek Robotics) and FTC # 4633)
Team Role: College Student
 
Join Date: Mar 2012
Rookie Year: 2007
Location: Colorado
Posts: 237
Peck will become famous soon enough
Re: Bridge reset

What is best to manipulate the bridge depends on what you have. Making a wedge that would work well requires a lot of things like:
space for the mechanism (wedge is often bigger then a pusher)
To be reliable, you have to have 2 wedges applying even force to both sides
it has to be joined together at farthest extent at all times (per the rules)
you have to be able to lower the entire system efficiently
greater attention to detail (a wedge is usually an all or nothing and if you get something wrong, you have to re-engineer the whole thing while with something pushing it down, if you don't go far enough, you cut a bigger whole, attach something to the end, or make a brace)
And the wedge design usually has more fail points though this depends on how u build it.

now, if u built a big wedge as part of your frame, that is a different story but right now is likely a little late to implement that.
__________________
Cad, Electrical, Machining, Debugging (old school), PR, Distraction elimination


TEAM 1619
__UP-A-Creek Robotics__
It ain't done till it's over-done