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Re: IRI - Dates, Info and Rule Ideas
How about Inbounders can only hold one ball rather than two? This would make ball control by the robots rather than the humans more important.
In general, I think the best rule changes for IRI are the ones that create new strategies for winning that are competitive with those already proven as winners.
I think a money ball, or actually two, one for each alliance, that can be entered in the last thirty seconds, but only through the Inbound slot would be interesting if it was worth 5 times a normal basket. This would make it a toss up as to whether or not to go for the triple balance or for the money ball. But some of the best might pull off both especially if you worked as a team!
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