Quote:
Originally Posted by JTN
Thanks. We try to implement our trademark swerve drive into every game, even 2010. Every single year our drive train keeps getting better and better ever since our first rotating wheel module in the early 2000s and our first true swerve back in 2006 (which you can find documentation on in the 2006 FIRST Behind the Design book under the "Motorola Quality" section).
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I remember getting told by one of our major build students back in 2010 to go take a look at yours at CowTown. The three wheel swerve was pretty sick. I've read all I can out of the Behind the Design on there, and we're looking into designing a swerve over the summer this year. We're taking heavy influence from both you and the
3928 swerve module released this year. Using the CIM itself as a "hub" is pretty darned ingenious.