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Unread 08-01-2003, 14:24
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dlavery dlavery is offline
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FRC #0116 (Epsilon Delta)
 
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In the example above, I was speaking about the general case when you have a group of containers on the floor, and no other external factors affecting the containers (i.e. opposing alliance robots, your own robots, contact with field components, sudden loss of gravity, etc.). In the general case, you would want to be sure that the total "things" that you are using to determine your score (i.e. the scoring bins on the floor, and the effective number of bins in the multiplier stack) is the same as the actual number of physical "things" in the scoring zone.

What I am trying to communicate is the philosophy behind the scoring structure and rules, and (in the few areas where I have some knowledge) what they are attempting to achieve. The exact wording of the rules, and exactly how they will be interpreted and enforced, comes from FIRST, not me (or anyone else). Look to them for exact definitions on how a specific ruling might apply to a specific scenario.

I gotta get a lawyer to tell me when to keep my mouth shut...

-dave

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Y = AX^2 + B... ehhh, whatever