Quote:
Originally Posted by davetherobotman
... just using normal solidworks realview graphics. It could be the view angle and lighting that makes it look the way it does. You could also change the mapping size of the material appearances too, which can help show material "flaws" and textures better and give it a more realistic appearance.
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I wish I could use the realview feature, however my Intel graphics do not support it.
virtual material flaws...now that's interesting.