Quote:
Originally Posted by Chris is me
In response to the above poster - great effort, but I don't think such data would be that useful. If there was no Coopertition Bridge, the best balancers would have been on the actual bridges, impacting the score of the match.
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In addition to this, balancing the alliance bridge takes less time than the co-op bridge in most cases. This is for a lot of reasons, but I would estimate teams budget at least 15 extra seconds to do a co-op bridge balance than they would for an alliance team balance. This means that the robots doing the co-op balancing would also have more time to score a few extra baskets. I agree with you for sure: scores would be quite a bit different if not for the co-op bridge.