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Re: What do you think of this year's game?
Compared to Logomotion, Rebound Rumble is (In my opinion anyway) a little easier to understand and explain to people as far as the main scoring goes, and it's a lot more fun to watch.
With that said, the game is a lot harder to play than Logomotion and definitely a LOT harder than Breakaway. I'm going to hop on the Co-op bridge bandwagon and say that it could have been worth less and people still would've used it. It's a very neat concept however and I hope to see more "Coopertition" game elements in future games.
@Kmusa, I agree with your point about human control. The kinect sensor seemed like a neat gimmick, something fun to try, but autonomous movement/shooting is going to win out over human interaction. (That and the kinect hasn't worked very well for games as is, I wouldn't trust it to drive my robot. Though that's personal bias on my part.)
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