Quote:
Originally Posted by Argon27
It was an assumption.
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We were wondering what reasoning you have to back up / what reasoning led you to that assumption. The ability to
metacognate can be quite helpful, both on the engineering design level and to communicate with others. While it's possible you picked something completely at random, I would hope otherwise.
Regarding brakes, you have the right idea that you want something that will impede movement. The best design will also likely continue to function after power the robot has been disabled, if nothing else because it's possible to get coop points even with a tilted bridge that way. More generally, if your mechanism doesn't require continual power draw, you will reduce "heat, power draws, and strain on the motors." This can be done with pneumatics, which are often the most straight forward in these situations, but a well-designed locking mechanism driven by a motor can have the same effect.
Team 25 has done this in a couple of different games, I believe.
*this one solution out of a great many. think about other locking mechanisms you've seen. one that readily comes to mind for me is collapsible tables
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