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Re: Looking back on 2012 Scouting
My team scouted for all of our competitions (2 districts and the MAR Championship.) We originally had Excel with a few computers, and we used a VBA script to compile all of the data into a ranked list, but we ran into an issue where we were called down to alliance selection with outdated data because of how long it took to get all of the data onto a single computer.
To fix this, my team created our own scouting program in Java. One of our newer members worked on making a GUI where scouts just watched a team, and clicked on the corresponding button whenever they scored, and it worked well. Our team met to discuss the format of the program, as well as how important each bit of information was. I networked it to a server, and each scout could poll the server for data with different criteria, so we could find out about teams we were with/against very quickly. What we did because of the of power and internet in the stands of most competitions was bring seven netbooks with us (one for each of six scouts, who each watched one team a match, and one for the server), a bundoozle of Ethernet cables, an Ethernet switch box. We also had the server display a scrolling list of teams based on our calculated score of them, which was basically, AutonPoints + TeleopPoints + (theNumberOfRobotsTheyBalancedWith*2) + (ARatingOfTheirDefensiveCapability*6) + (TheNumberOfCoopBridgeBalances*9) - (TheNumberOfMatchesTheyMissed*6). We displayed this on a monitor in the stands, and a few other teams seemed to like it.
I was happy with the program, and we are hoping to make it a bit nicer so that if any other team wants to use it, it would be easy for them to do so.
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