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Re: paper: Shooter Wheel Speed Control
I've created a LabView version of this control system. It is written to match what Ether has in his original document and revisions.
I won't have the ability to actually test it for a couple of weeks.
With this version you can set the execution cycle time quite easily because it runs in Periodic Tasks.vi.
Without actually tessting, I think one key to making this work well is a large enough moment of inertia. Actual testing should reveal what "enough" is.
I'm writing this on a moblie device, so I can't add my vi's but will edit this later today and add them when I'm at home.
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CalGames 2009 Autonomous Champion Award winner
Sacramento 2010 Creativity in Design winner, Sacramento 2010 Quarter finalist
2011 Sacramento Finalist, 2011 Madtown Engineering Inspiration Award.
2012 Sacramento Semi-Finals, 2012 Sacramento Innovation in Control Award, 2012 SVR Judges Award.
2012 CalGames Autonomous Challenge Award winner ($$$).
2014 2X Rockwell Automation: Innovation in Control Award (CVR and SAC). Curie Division Gracious Professionalism Award.
2014 Capital City Classic Winner AND Runner Up. Madtown Throwdown: Runner up.
2015 Innovation in Control Award, Sacramento.
2016 Chezy Champs Finalist, 2016 MTTD Finalist
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