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Unread 16-04-2012, 20:07
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Simplicity is Complicated!
AKA: Bryan Culver
FRC #0033 (The Killer Bees)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2009
Location: Kettering/Greenville
Posts: 708
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Re: Alliance Selection System

Quote:
Originally Posted by SuperNerd256 View Post
Something one of my team members thought of: Keep the 1-8, 8-1 rule (that keeps it interesting), but make it so that alliance captains can't pick each other.

1 can't pick 2, etc.

That means matches will be the first seed vs. the 8th seed, instead of the 1st and 2nd seed against the 8th seed, most likely going on to win the regional. It would then require teams to build the best alliance of not-top-8-robots.

Thoughts on this method?
This (from a couple posts ago.)

Quote:
Originally Posted by David Smellie View Post
This has been tried before and what ends up happening is that teams lower their rank to end up outside of the top 8.
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