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Re: IRI - Dates, Info and Rule Ideas
I just had an idea that I think would be very interesting. It would allow a triple balance during qualification matches AND allow a co-op bridge balance.
Here it is: allow alliance bridge balances at any time during the match. If you balance for 3 seconds, the balance is good. The referees would count the balance like a ref during a WWE match (big arm wave: one! two! three! give something like a touchdown signal, and then it's official - the balance is good). Then the teams can then unbalance themselves and continue the match. Balances score just as they would during an eliminations match - 10 for one robot, 20 for two robots, 40 for three robots. The co-op bridge only counts during the end of a match. If the alliance chooses to balance at the end of the match, regular rules apply (i.e. you don't have to balance three seconds before the end of the match).
The strategies could be interesting.
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An ounce of perception is worth a pound of obscure.
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