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Unread 17-04-2012, 18:20
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billbo911 billbo911 is offline
I prefer you give a perfect effort.
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Re: paper: Shooter Wheel Speed Control

Quote:
Originally Posted by Ether View Post
Here's the logic I had in mind:

Code:
if (measured_speed >= target_speed) motor_command = 0.0;

else if (measured_speed >= spinup_speed) motor_command = 1.0;

else motor_command = low_command;
Make "spinup_speed" and "low_command" as high as possible.


Again, this would be very easy to implement in LabView.

Here's my thoughts on why I didn't jump on this as an option:
1) There can easily be periods of 20+ seconds when the shooter wheel is not being used in a match. During that time, you are just consuming power, even though it may be a small amount, that may be needed later in a match.

2) Depending on where the shooter is in relation to a camera, if you use it as we did, the extra vibration the shooter may be creating can interfere in the imaging process, thus your aim.

3) If a slew rate limiter is used below a certain threshold, then you avoid the possibility of tripping the over-current in the Jag. (Not an issue with a Victor.)

If there is enough interest, I will most certainly create a version that follows the minimum continuous RPM model. Who knows, I might just become a fan of it too.
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CalGames 2009 Autonomous Champion Award winner
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2011 Sacramento Finalist, 2011 Madtown Engineering Inspiration Award.
2012 Sacramento Semi-Finals, 2012 Sacramento Innovation in Control Award, 2012 SVR Judges Award.
2012 CalGames Autonomous Challenge Award winner ($$$).
2014 2X Rockwell Automation: Innovation in Control Award (CVR and SAC). Curie Division Gracious Professionalism Award.
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2015 Innovation in Control Award, Sacramento.
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Last edited by billbo911 : 17-04-2012 at 18:23.
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